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A mocked up how to demo for a technical problem using a quicker pace to walk folks through troubleshooting
Details
A mocked up how to demo for a technical problem using a quicker pace to walk folks through troubleshooting
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A mocked up how to demo for a technical problem using a quicker pace to walk folks through troubleshooting
To access the Active Programmer window, maximize your viewfinder and locate the icon near your IP address. Login to the main console using the username and password from your registration email. If you can't access it, go to www.scienceinc.com. To get to the Active Programmer window, ensure that you maximize your viewfinder. You can find this over near the icon where your IP address is located. Once you navigate to your active program, ensure that you are logged into the main console using the username and password provided to you in your email upon registration. Should you be unsuccessful at this stage, head on over to www.scienceinc.com and log in to the Active Programmer window. You can find this over near the icon where your IP address is located. Once you navigate to your active program, ensure that you are logged into the main console using the username and password provided to you in your email upon registration. Should you be unsuccessful at this stage, head on over to www.scienceinc.com. To get to the Active Programmer window, ensure that you maximize your viewfinder. You can find this over near the icon where your IP address is located. Once you navigate to your active program, ensure that you are logged into the main console using the username and password provided to you in your email upon registration. Should you be unsuccessful at this stage, head on over to www.scienceinc.com. To get to the Active Programmer window, ensure that you maximize your viewfinder. You can find this over near the icon where your IP address is located. Once you navigate to your active program, ensure that you are logged into the main console using the username and password provided to you in your email upon registration. Should you be unsuccessful at this stage, head on over to www.scienceinc.com. To get to the Active Programmer window, ensure that you maximize your viewfinder. You can find this over near the icon where your IP address is located. Once you navigate to your active program, ensure that you are logged into the main console using the username and password provided to you in your email upon registration. Should you be unsuccessful at this stage, head on over to www.scienceinc.com. To get to the Active Programmer window, ensure that you maximize your viewfinder. You can find this over near the icon where your IP address is located. Once you navigate to your active program, ensure that you are logged into the main console using the username and password provided to you when you're... To get to the Active Programmer window, ensure that you maximize your viewfinder. You can find this over near the icon where your IP address is located. Once you navigate to your active program, ensure that you are logged into the main console using the username and password provided to you in your email upon registration. Should you be unsuccessful at this stage, head on over to www.scienceinc.com.